![]() You should of course choose the ones you know your game should work on. I usually choose the newer kinds like Windows 7, 8 and 10 as I have tested my own games on these systems before and they have worked. Then underneath, there are some options for what operative system version you'd like the game to be available on. You'll want to enter your details in as the labels suggest. When you first start InstallForge, you'll be asked to enter some general information about the application you want a setup file for. But, when i do this call via Browser plugin it opens inside this nw. And in every game mode i want to make a button which will open a browser page of youtube with a tutorial for that mode. Once someone wants to install your game, you probably would like to allow them to choose which version they need out of those two. So im exporting my project via NW.js to an. So you will make two setup files, one for win32 and win64. When you have it up and running, you'll have to first decide if you want to target 64-bit or 32-bit windows machines, as when you exported your game in Construct 2, you got two folders with the game named win32 and win64 for windows computers. You can find it on, their official website. If you haven't installed InstallForge yet, go ahead and do that. So let's get started! Part 1 - Install Installforge I wont, as well, go over all the options available in InstallForge, but only the basic ones needed to get a working setup file for your game. This tutorial wont show you what you need to do in order to get your game approved for any specific sites like Steam, only what to do to get a working install and uninstall files for your Construct 2 game. I'll be using InstallForge to create the setup file in this tutorial, as it is the only free one that has worked for me. ![]() So when I finally worked out how to do it, I decided to make a spanking new tutorial on it so it could hopefully help anyone else that needs help with this. On IE the project wouldn't switch to fullscreen at all, but I am sure it is unrelated.I found it difficult to find a working tutorial on how to make a setup file for Windows machines for a nwjs game I was making with Construct 2, as the ones I could find were outdated and didn't work anymore. About 10 times I have exported my currently small game to nwjs and each time when I run the exe for windows the window appears but remains black inside, it does not load. I implemented the changes (sort of will get to that now) and restarted the game 30 times. The layout should go back to the way it was at first. When I removed that line from the json file I would get a black screen so had to put it back. The layout is at an offset and zoomed in, as the sprite confirms. The project will look differently from when you first ran it.
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